Art Direction Document (ADD)

Project style: Cyber-Fantasy Impressionist Pixel Art Genre: 2D Metroidvania / action-platformer Visual inspiration: Hyper Light Drifter meets Castlevania: Symphony of the Night. These are mood references only. Every asset is original, and generation prompts never name those games (see CLAUDE.md).

Written by the owner on 2026-10-18. Sections 1 to 10 are the owner's text. The last section says how this project applies it.

1. Core vision and atmosphere

The visual identity is melancholic yet vibrant. It shows a fallen civilization where ancient stone architecture intertwines with forgotten, glowing high-tech machinery. The mood is mysterious, isolating and visually striking. It relies on heavy atmosphere rather than intricate realism.

2. Pixel art specifications and scale

3. Colour palette

The palette is highly restricted and heavily stylized, moving away from naturalistic colours.

4. Environment and level design

5. Lighting and shading

6. User interface (HUD)

7. Character design and animation

8. Enemy and boss design

9. Visual effects and combat feedback

10. Asset generation and pipeline

How Castle Crawler applies it

These are the prototype choices, first tried on the Lantern Row prologue.