Castle Crawler wiki

All project documentation lives here. CLAUDE.md (repo root) stays the short entry point for Claude Code: decisions, layout and conventions.

Sections

Section Page What it holds
Project handoff Where the project stands, what is left, hand-off brief for the next session
Game game-prototype Godot project: systems, controls, networking, every headless test and its expected values, builds
characters The eleven playable characters: portraits, base stats, skills and spells, gear rules
enemies The bestiary with a picture of every enemy, mini-boss and boss: stats, attacks, counterplay, loot, where to meet each
Art art-direction The Art Direction Document: Cyber-Fantasy pixel art, palette, layers
art-pipeline Blender to sprite sheets: rigs, animation, weapons, playable characters
blender-dioramas-pipeline Blender-to-pixel pipeline: seated player spike, Frost Court stage
render-methods Log of every environment rendering method tried, with verdicts
art/images/ Screenshots and the comparison PDF used by the pages above
Deploy web-build Web export on Cloudflare (R2 + Worker)
wiki-site This wiki published as a website on wiki.veridianresonance.com
Research Harmony of Despair Original design research, kept apart: inspiration only, not project docs

Conventions