Castle Crawler wiki
All project documentation lives here. CLAUDE.md (repo root) stays the short
entry point for Claude Code: decisions, layout and conventions.
Sections
| Section | Page | What it holds |
|---|---|---|
| Project | handoff | Where the project stands, what is left, hand-off brief for the next session |
| Game | game-prototype | Godot project: systems, controls, networking, every headless test and its expected values, builds |
| characters | The eleven playable characters: portraits, base stats, skills and spells, gear rules | |
| enemies | The bestiary with a picture of every enemy, mini-boss and boss: stats, attacks, counterplay, loot, where to meet each | |
| Art | art-direction | The Art Direction Document: Cyber-Fantasy pixel art, palette, layers |
| art-pipeline | Blender to sprite sheets: rigs, animation, weapons, playable characters | |
| blender-dioramas-pipeline | Blender-to-pixel pipeline: seated player spike, Frost Court stage | |
| render-methods | Log of every environment rendering method tried, with verdicts | |
art/images/ |
Screenshots and the comparison PDF used by the pages above | |
| Deploy | web-build | Web export on Cloudflare (R2 + Worker) |
| wiki-site | This wiki published as a website on wiki.veridianresonance.com | |
| Research | Harmony of Despair | Original design research, kept apart: inspiration only, not project docs |
Conventions
- One topic per page; add new pages here and list them in this table.
- Paths inside pages are repo-root relative (
art/tools/...,game/scripts/...); links between wiki pages are relative. - Generated output (
art/renders/,game/assets/audio/) is never documented by hand: regenerate it. - Files that ship or are read by tooling stay where they are:
deploy/desktop/README-friends.txt(copied into the Windows zip by CI),game/assets/ui/fonts/OFL.txt(font licence).